

Hacker's Delight 2 – Earn more health and eve when you hack something. Hacker's Delight – Earn some health and eve when you hack something. Thrifty Hacker – Hacked vending machines have even lower prices.

Vending Expert 2 – Further reduced prices in vending machines.ĮZ Hack – Hacking success zones become a little larger.Ĭareful Hacker – Hacking needle moves slower.Ĭareful Hacker 2 – Hacking needle moves even slower. Vending Expert – Reduced prices in vending machines. Security Evasion – Cameras and turrets take longer to see you. Short Circuit 2 – Security is disabled permanently when hit with electricity. Short Circuit – Security is disabled for longer when hit with electricity. Machine Buster – Increased damage against turrets and bots. Also gives random names to friendly bots and turrets.ĭeadly Machines – Friendly turrets and bots deal more damage. Handyman – Repair damaged bots and turrets with a small eve cost. Hardy Machines – Friendly turrets and bots have more health. Keen Observer 2 – Even bigger research bonus when using the camera.ĭamage Research – Increased damage for research bonuses.Įxtended Reel – Research sessions with the camera last for longer. Keen Observer – Bigger research bonus when using the camera.
#Best plasmids bioshock 2 series#
Level 3 – Hypnotized Big Daddies, Brute Splicers, and Alpha Series are also turned into temporary allies, instead of just attacking the nearest enemy. Level 2 – Targeted Splicer becomes temporarily friendly to the player, and will fight by their side for a certain amount of time before reverting to normal. If Delta is closest to the target, he will be attacked. Level 1 – Targeted Splicer or Big Daddy attacks the nearest enemy. Uncharged attacks now have the strength and area of effect of the charged attack of Level 2. Level 3 – Electro Bolt can be charged up to fire a continuous electrical arc. Level 2 – Electro Bolt can be charged to cause "Chain Lightning." It shocks everything at a radius from the initial target. Available to player from start of game. Level 3 – Player is healed proportionately to the amount of damage dealt to the enemies from their reflected attacks. Level 2 – Damage dealt to the Decoy is reflected towards the enemy who attacked it. If you want to know the codes to Bioshock 1 you can check here, or go to this article to see all we know about 2K's upcoming Bioshock project.Level 1 – Allows the user to spawn a decoy, attracting enemies towards it and thus creating a distraction. That's everything you'll need to know to be a perfect burglar in Bioshock 2. Rapture's watery depths hide treasure and terror alike. Inner Persephone: Therapy Wing - EVE hypo, money, first aid kit, ammunition.Inner Persephone: Holding Wing - Story required.Fontaine Futuristics: Plasmid Theater - Money, bandages, ammo, Gene Tonic (Careful Hacker 2).Dionysus Park: Basement Storage - Power to the People Station.Siren Alley: Plaza Hedone - Story required.Effect: Causes target to attack nearby enemies. Effect: Spawns mini-tornados that fling Splicers into the air, causing damage. Pauper's Drop: Fontaine Clinics - Story required Effect: Shoots out charged currents of electricity that can be used to stun enemies and electrify water.Adonis Luxury Resort: Plasmid Therapy - Audio diary (Fitness), money, drill fuel.We've listed when you can expect to find below. Fontaine Futuristics: Plasmid Theater - 5254Īll the doors in Bioshock 2 are worth opening, though some are necessitated to carry on the plot, locking off essential areas until you can find your way through them.Adonis Luxury Resort: Plasmid Therapy - 1540.
